Encore11 mana · range 12
Every other player in your tower instantly repeats their attack at double damage. Plus a solo note: 10 damage + 20 more for every empty player slot in your tower.
Every other player in your tower instantly repeats their last attack at double damage. If your tower is not full, it also plays a solo note: 10 damage plus 20 more for every empty player slot. The more allies share your tower, the more repeated attacks it triggers.
Its value scales with a full tower; picks like Encore Maestro and Standing Ovation amplify each repeat.
Starts on: Bard · Lute
Fortissimo11 mana · range 12
For 6 seconds your tune plays twice as loud: the attack-speed and mana pool your tower shares is doubled.
For 6 seconds the attack-speed and mana pool your Bard shares with the tower is doubled. Every tower-mate feels the boosted haste and mana regen for the duration. It runs on an 8 second cooldown, so there is a brief gap between uses.
Starts on: Bard · Lute
Dark Encore11 mana · range 12
Every other player in your tower instantly repeats their attack at double damage, and every enemy those repeats strike is Weakened for 20 more. Weaken counts toward your contribution only if the enemy dies before the damage returns. Plus a solo note: 10 damage + 20 more for every empty player slot in your tower.
Every other player in your tower instantly repeats their attack at double damage, and every enemy those repeats strike is Weakened for 20 more, which counts only if the enemy dies before the Weaken returns. It also plays the same solo note as Encore when your tower has empty slots. The Dark Bard's version trades pure repeat damage for extra Weaken pressure.
Starts on: Bard · Dark Bard
Requiem11 mana · range 14
Every enemy carrying your Weaken takes 45 damage, and the Weaken damage on them becomes permanent: it will never be returned. If fewer than 2 enemies carry your Weaken, the cast also strikes the enemies closest to your base, up to 2 struck in total.
Every enemy carrying your Weaken takes 45 damage and their Weaken becomes permanent, so it will never be returned to them. If fewer than 2 enemies carry your Weaken, the cast also strikes the enemies nearest your base, up to 2 hit in total. It is the payoff for stacking Weaken across a pack.
Combos with the Dirge of Fading weapon and Dark Encore, which spread Weaken for Requiem to lock in.
Starts on: Bard · Dark Bard
Encore: Limelight11 mana · range 12
Puts one enemy in the limelight: it takes 30% more damage from every source for 7.3 seconds in a 5-player match (shorter with more players), and every other player in your tower immediately fires one attack at it, each hitting 15 harder. Prefers enemies not already marked.
Puts one enemy in the limelight so it takes 30% more damage from every source for 7.3 seconds in a 5-player match, and every other player in your tower immediately fires one attack at it, each hitting 15 harder. It prefers enemies not already marked. It focuses your whole tower onto a single Exposed target.
Starts on: Bard · Stage Master
Pyrotechnics10 mana · range 14
A stage firework bursts on one enemy for 70 damage, and up to 2 enemies near it take 35 each.
A stage firework bursts on one enemy for 70 damage, and up to 2 enemies near it take 35 each. A compact area cast that hits a small cluster centered on your target. Good for finishing a tight group.
Starts on: Bard · Stage Master